C# - Gang Of Four - Design Patterns, Elements Of Reusable Object Oriented Software by Erich Gamma, John M. Vlissides, Ralph Johnson, Richard Helm

C# - Gang Of Four - Design Patterns, Elements Of Reusable Object Oriented Software



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C# - Gang Of Four - Design Patterns, Elements Of Reusable Object Oriented Software Erich Gamma, John M. Vlissides, Ralph Johnson, Richard Helm ebook
Page: 551
Format: pdf
Publisher: Addison-Wesley Professional
ISBN: 0201634988, 9780201634983


This DZone Refcard provides a quick reference to the original 23 Gang of Four design patterns, as listed in the book Design Patterns: Elements of Reusable Object-Oriented Software. Design Patterns : Elements of Reusable Object-Oriented Software by Erich This is the book known as the Gang of Four book and it is considered required reading if you want to learn about software design principles and patterns. I wish that it did not contain all of the cartoons. Feeling the golden ore, all editors quickly produced a whole line of similar books, where patterns were adapted to various domains and languages : for C##, for Ruby, , etc. In design pattern we often listen the term Gang of Four, GOF, or GO4. In next posts, I will pick each one of original 23 GOF design patterns, discuss pros, cons & need, UML diagrams for patterns and simple code illustration in C#. Also, I wish the samples were C#/VB.NET instead of Java. Gang of four is nothing to do with technical sense, it's name of four authors(Erich Gamma, Richard Helm, Ralph Johnson and John Vlissides) of book Design Patterns: Elements of Reusable Object-Oriented Software. This term was coined in a famous book that proposed a catalogue of "Elements of Reusable Object-Oriented Software", and became a best-seller in the Java world (usually referred to as the "GoF" book, for "Gang of Four" authors). 15230 results found for "C Gang Of Four Design Patterns Elements Of Reusable Object Oriented Software ebook download". The landmark book that opened up design patterns to the world is called"Design Patterns, Elements of Reusable Object Oriented Software" by Gamma,Helms, Johnson, and Vlissides (a.k.a. I thought it would be an interesting exercise to try and port each of the patterns described in the Gang of Four's seminal work Design Patterns: Elements of Reusable Object-Oriented Software into C#. Troy Goode originally recommended this book to me. This book is an These are not code snippets per se, although many books illustrate their examples using bits of code, and I've seen at least one patterns book come with a CD illustrating samples of each pattern (Design patterns in C# byCooper). Several There are only two things that I don't like about it.